We have come to a crossroads in developing Village life. Originaly the game is designed with a board in which the map is pre-printed and players add buildings onto it.
However another (I think) more interesting idea would be to have a set of tiles that players explore, then claim and build on each turn. This would add another step to the game (meaning gamplay would take longer), but also add a lot of creativity to the game.
The benefits I see are:
- Game board changes with each playthrough, making it more interesting.
- Different tiles can be easily added, making exploration part of the game.
- Tiles can have different bonuses, rather than the static board
- I think the tiles look much nicer
However the challenges are:
- Increased cost – tiles over a game board
- Tiles on top of tiles? How are buildings done? Would placing smaller tiles on top of larger tiles become burdonsome?
- Does the game need more complexity or would it be confusing?
- Would the tiles interlink well together?
I also considered Hex tiles, but they seem to come out as twice the price of square ones, so will keep them as a backburner for the moment.
Playtesting update here
Please let us know what you think in the comments below or on our Patreon page where for just $1 you can get it when it is completed!