Game update: Village Life crossroads to exploration

We have come to a crossroads in developing Village life. Originaly the game is designed with a board in which the map is pre-printed and players add buildings onto it.

Game board

The current game map, which players add pieces to as their economy grows

However another (I think) more interesting idea would be to have a set of tiles that players explore, then claim and build on each turn. This would add another step to the game (meaning gamplay would take longer), but also add a lot of creativity to the game.

The benefits I see are:

  • Game board changes with each playthrough, making it more interesting.
  • Different tiles can be easily added, making exploration part of the game.
  • Tiles can have different bonuses, rather than the static board
  • I think the tiles look much nicer

However the challenges are:

  • Increased cost – tiles over a game board
  • Tiles on top of tiles? How are buildings done? Would placing smaller tiles on top of larger tiles become burdonsome?
  • Does the game need more complexity or would it be confusing?
  • Would the tiles interlink well together?
Sawmill game piece

A sawmill to be placed on a forest tile showing the cost and income

I also considered Hex tiles, but they seem to come out as twice the price of square ones, so will keep them as a backburner for the moment.

Playtesting update here

Please let us know what you think in the comments below or on our Patreon page where for just $1 you can get it when it is completed!

 

Free games:New wallet games for all Patrons

Two new mini wallet sized games are now available for free to our Patrons! They are:

  1. Cat Academy Micro Battle! – a quick play point scoring card game to get the best cat by building the best cards that fit your character.
  2. The Lowest Bidder – a fast paced social game where players have to make their pitch using the cards they are dealt, with hilarious consequences

If you are interested in following our upcoming releases, free wallet games or just help maintain our tabletop club for students, please visit our Patreon today.

 

 

Challenge: Day 23/30

Day 23 of the 30 days, 30 ideas challenge where I create 30 ideas for games over the next 30 days. See other days here.

Defend the Castle!

A beautiful castle photo

Game type: board game

Length: 30-60 mins

Idea:

Players are knights who defend a medieval castle from outside attack. Players have to use tiles to build their castle and place defenders in strategic positions. As a cooperative game, players must work together to defend the castle.

The enemy pieces could also be player controlled, or played by bee-lining towards the castle each turn. Attacking forces could have d6’s on their cards to represent a simple number of troops left or hit points of the unit.

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Challenge: Day 22/30

Day 22 of the 30 days, 30 ideas challenge where I create 30 ideas for games over the next 30 days. See other days here.

Neko fighting team

Game type: card game

Length: 30-60 mins

Idea:

Players are part of a fighting team who have to defeat monsters and villains across the city. Each player will have different tactics but must work together to complete missions of increasing difficulty.

Practically players draw cards from the tactics or situation deck, helping them fight or improve their situation. Situation cards also create new monsters or villains to fight so players need to be ready to face their enemies.

Cute and sexy cat

Stop playing with your food!

Patreon link picture

Challenge: Day 21/30

Day 21 of the 30 days, 30 ideas challenge where I create 30 ideas for games over the next 30 days. See other days here.

A Dictator’s Power

Game type: card game

Length: 30-60 mins

Idea:

One dictator has to control political and military/security to stay in power

Other players represent other areas of the government under the power of the dictator. They play cards to gain influence, political power, control over the military etc.

Game ends when the dictator is ousted from power to install a new player as dictator, or manages to remain in power for a certain number of turns

Cards/players could include

Political cards

External influences eg UN

Security/terrorism 

Media influence

Corporations 

There could also be situations that come up overtime to add a little randomness to the game.

Dictator cards - student fun and games

Classic student gaming!

😀

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Challenge: Day 20/30

Day 20 of the 30 days, 30 ideas challenge where I create 30 ideas for games over the next 30 days. See other days here.

Garden show

Game type: board game

Length: 60 mins

Idea:

Players place pieces together on a board to fill out a garden/auto/etc show/mall/etc

Pieces could include different shops or parts of the show, with similar ones creating extra points. 

Player with the most points at the end wins! 

Simple!

Chelsea Garden Show roses photo

A photo of some roses for you!

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Challenge: Day 19/30

Day 19 of the 30 days, 30 ideas challenge where I create 30 ideas for games over the next 30 days. See other days here.

Revision Dominoes

Game type: board game

Length: 10 mins

Idea:

Definitely not an original idea but one I haven’t really seen much. Linking together packs of “dominoes” with key words for revision purposes, could be gamified with multiple descriptions that could fit the keyword etc. 

Could also be expanded to other forms eg; Faces and verbs, Pictures and keywords etc. For a wide range of years, difficulties etc

😁

Boris Johnson yawning

Boris working on his schoolwork

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