Day 16 of the 30 days, 30 ideas challenge where I create 30 ideas for games over the next 30 days. See other days here.
Game type: board game
Length: 60 mins
Players control different factions on a game board to take over a city, with different effects for different zones. Could fit mutiple themes, mediaeval, fantasy, cyberpunk etc.
Players control one of multiple factions that are either large (dragons) or few in number (kobolds). Each also have a different win condition – eg kobolds want territory whereas dragons need to horde a certain amount of money.
Dragons: 2 very powerful units, wants to horde wealth
Kobolds: many very weak units, want territory
Rebel uprising: Few strong units, gain more units with territort. Want to control central tower to remove current government
Security forces: Many average units, better at defense, win it all others are defeated.
Central tower: Place of government, good defence and income
Heliport/balloon/harbour etc: can move pieces from this territory to any other owned instantly.