Sunday Progress Update: 11th June 2017

Hi all! Here’s our roundup of this week’s progress, an overview of what’s available and what’s coming soon.

What’s available to download or order now?

Free for anyone

Pocket Munch: see here

Let’s Photograph: see here


Free to Patrons

Cat Academy Micro Battle 0.8: a wallet game version of Cat Academy, see below.

The Lowest Bidder 1.0: a simple wallet card game where player’s compete to sell their products.

Harle games, the lowest bidder card front

$5 subs: 

SS Sandbrook 0.7 print and play, see below

$20 subs:

Sandbrook Heist Alpha 0.2, see below

Cat Academy Beta 0.7, see below

Don’t forget Patrons are only charged when a full, complete card or board game is released not every month, and it doesn’t cost you a penny to sign up!

What have we been working on this week?

Village life version 2 being played at Harle Games

Village life under heavy (messy) Playtesting

Village Life: currently working on prototype 3, an economy game designed for teenagers, but with a complexity that adults will also enjoy. We have been Playtesting version II this week and the players are enjoying it, but the economy needs a little tweaking to make it more enjoyable. Playtime currently between 30 minutes to an hour. More info here, and here.

Game mechanics: 0.4
Artwork: 0.2
Rules and rulebook: 0.4
Costings: 0.5

SS Sandbrook: A social deduction card game for 3- 9 players. Version 0.7 has been playtested fully and we are now finalising version 0.8 for printing. We hope to have this as the first finished release to Patrons in the next month or so. An expansion is also currently on hold at 0.3 whilst we complete the main game. More info here and here.

Game mechanics: 0.8
Artwork: 0.2
Rules and rulebook: 0.6
Costings: 0.7

Sandbrook Heist! A quick social deduction card game. Currently playtesting version 0.2 with an update to 0.3 in the pipeline.

Game mechanics: 0.5
Artwork: 0.1
Rules and rulebook: 0.3
Costings: 0.9

wp-image-17440911

Sandbrook Heist v0.2 printed for playtesting. Also shown ‘Spell Wars’ not currently being worked on

Unnamed kid’s matching game, basic emotional vocabulary. Idea stage. To be used in schools / young parents. Likely to be released free to Patrons.

See here

What’s also in the pipeline?
Current progress of all games not mentioned above:

Cat Academy Battle: a fun, fast mix and match game about getting the best Cat you can. Players match adjectives to their Cat cards to earn the most points they can in a round. In Battle! Mode, players also fight for their team – friendly or ferocious.

Version number: 0.7
Game mechanics: 0.7
Artwork: 0.6
Rules and rulebook: 0.5
Costings: 0.7

Evolve! A new 3 round board game where players build up their plant and animals over 3 seperate rounds. Taking on a different plant/animal each time with winner takes (eats?) all. Printed but not Playtesting due to time restraints. Pre-alpha stage.

Tranquility Station: players arrive, job cards in hand to their first job on a space station. Chaos ensues as traitors, aliens and viruses spread through the ship. Board game for up to 8 players. More info here. Pre-alpha stage.

Tranquility station being played online

Tranquillity Station on TTS

Sins of Satan: My own card game based on “Secret Hitler”, where players try to to promote virtues and stop Satan from playing Sin cards. More info here. A quicker play through designed for a younger audience.

Version number: 0.7
Game mechanics: 0.7
Artwork: 0.3
Rules and rulebook: 0.7
Costings: 0.8

wp-image-2041769048

One of the sins players must try and avoid


A note on game versions, alphas, betas etc.

Alpha means it is in a playable state, but either untested or needs a lot of work.

Beta means it is playable and has been well playtested, but requires some additional work or finishing off.

Version number: How close we are to completing the game overall.
Game mechanics: How close we are to having the mechanics tested and set in stone
Artwork: How much artwork we have completed for the game, usually the final part.
Rules and rulebook: How much the rules are set and the rulebook written and edited.
Costings: How far we have cost/benefited the game and considered publishing costs etc.

0.0 – 0.4: Game/area is in early stages.
0.4 – 0.7: Game has been well Playtesting but requires work.
0.8 – 0.9: Game is in the final stages of completion, usually lacking final editing, artwork etc.
1.0: Game is completed and released. “Free for all” games will have a blog entry with download. Others will be available to download through Patreon as completed.

Comments and suggestions? Want to see something not shown? Please let us know in the comments below!


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