Hi all! Here’s our roundup of this week’s progress, an overview of what’s available and what’s coming soon.
What have we been working on this week?
Village Life: Explore, Expand, Elect.
Now playtesting prototype 3, an economy game designed for teenagers, but with a complexity that adults will also enjoy.
The economy has been balanced and additional buildings added to expand the economy aspect, with players now being able to upgrade their farms into estates, mines into deep mines etc. The City is also now the reverse of the Village base card instead of a separate building.
Prototype 4 will look to redesign and improve the politics aspect, as well as look into practical aspects of printing etc. A decision will also need to be made regarding cost Vs readability/portability.
Game mechanics: 0.5
Rules and rulebook: 0.4
Emotions: See more information here. Matching game based on matching emotional vocabulary. To be used in schools / young parents, especially those with learning difficulties or other similar. Likely to be released free to Patrons.
Game mechanics: 0.8 (mechanics are based on familiar matching games like ‘Old Maid’
Artwork: 0.2 (negotiating for artwork)
Rules and rulebook: 0.8 (as above)
Costings: 0.8 (54 card deck)
Sins of Satan: Updated to Beta 0.8 with a Print and Play available for Patrons. See below for more info!
What’s available to download or order now?
Free for Anyone
Let’s Photograph 1.0: Photography ideas cards – see here
Pocket Munch 1.1: Silly quick and simple card game – see here
Free to Patrons
Don’t forget Patrons are only charged when a full, complete card or board game is released, not every month, and it doesn’t cost you a penny to sign up!
What’s also in the pipeline?
Current progress of all games not mentioned above:
Cat Academy Battle: a fun, fast mix and match game about getting the best Cat you can. Players match adjectives to their Cat cards to earn the most points they can in a round. In Battle! Mode, players also fight for their team – friendly or ferocious.
Version number: 0.7
Game mechanics: 0.7
Rules and rulebook: 0.5
Costings: 0.8 (base game is 54 cards)
Sandbrook Heist! A quick social deduction card game. Currently playtesting version 0.2 with an update to 0.3 in the pipeline.
Game mechanics: 0.5
Rules and rulebook: 0.3
SS Sandbrook: A social deduction card game for 3- 9 players. Version 0.8 has been printed and is awaiting playtesting to check the changes work. We hope to have this as the first finished release to Patrons in the next month or so.
Game mechanics: 0.8
Rules and rulebook: 0.7
Costings: 0.7 (base game runs at approx 100 cards)
Sins of Satan: My own card game based on the mechanics of “Secret Hitler”, where players try to to promote virtues and stop Satan from playing Sin cards, with each card having a different themed effect (rather than blank policies). More info here. A quicker playthrough designed for a younger audience.
Now released as a Beta to Patrons!
Evolve! A new 3 round board game where players build up their plant and animals over 3 seperate rounds. Taking on a different plant/animal each time with winner takes (eats?) all. Printed but not Playtesting due to time restraints. Pre-alpha stage.
Tranquility Station: players arrive, job cards in hand to their first job on a space station. Chaos ensues as traitors, aliens and viruses spread through the ship. Board game for up to 8 players. More info here. Pre-alpha stage.
A note on game versions, alphas, betas etc.
Alpha means it is in a playable state, but either untested or needs a lot of work.
Beta means it is playable and has been well playtested, but requires some additional work or finishing off.
Version number: How close we are to completing the game overall.
Game mechanics: How close we are to having the mechanics tested and set in stone
Artwork: How much artwork we have completed for the game, usually the final part.
Rules and rulebook: How much the rules are set and the rulebook written and edited.
Costings: How far we have cost/benefited the game and considered publishing costs etc.
0.0 – 0.4: Game/area is in early stages.
0.4 – 0.7: Game has been well Playtesting but requires work.
0.8 – 0.9: Game is in the final stages of completion, usually lacking final editing, artwork etc.
1.0: Game is completed and released. “Free for all” games will have a blog entry with download. Others will be available to download through Patreon as completed.
Comments and suggestions? Want to see something not shown? Got an idea for a game you want making? Let us know in the comments below!