Design diary December

Hi all,

December is not a great time for designing! Between being off sick with food poisoning, marking an insane amount of exam papers and having too many projects on the go – progress has been slow.

We’re about 5k words into our Conflict themed “Choose your own path” book with an aim of about 10 endings and 40k total words. We’re looking to get this released some time next year with a percentage of profits going to “War Child”, who do great work looking after children stuck in conflict in places like Syria. We’re also looking to put an early version up on our Patreon / TES when the first pathway has been drafted.

We’ve released “Bunker 13” to the world as a free print and play on our Patreon and are looking to release our pretty well playtested board game “Village Life” sometime early next year. If there is interest I would also love to see new artwork done for it, but alas the world of print and play games is somewhat no-profit rather than non-profit!

Finally as Christmas is on its way, those of you who follow our @harlegames Instagram will know we’ve been playing an awful lot of Tokaido in the game club these last couple of weeks. The problem is however that it’s a massive box and not very portable. I bought it to take up to my family over the holidays and that sparked a new design idea. Could we have a similar mechanic, but with more portable tiles or cards over a large board? Setting a theme of journeying to Canterbury on a pilgrimage we’ve made a little idea together. Hopefully I’ll post some of it up soon!

Merry Christmas all, see you in the new year (from over the stacks of exam papers!)

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Bunker 13 – Coming Soon

This week we have been pushing forward to finish our second Social Deduction game “Bunker 13”. Based on day/night games like werewolf, players must defend their bunker from raiders and mutants to survive the cold nuclear winter.

Narrator cards also help new players get to grips with how to play, avoiding the awkward problem of them forgetting which roles are in the game!

Coming soon to free print and play

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Sandbrook: Reaching New Shores!

visit sandbrook 1.png
Mystery on the SS Sandbrook is our first released social deduction game based on a little town called Sandbrook. You can check out the game here.

More news of a recent Heist and strange goings on at the Sandbrook Museum have also been heard so keep your eyes open for more information about our little town.

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Sunday update 20th August 2017

Hi all,

Welcome to the weekly update where we’ll be showing progress on our free to play games available from our Patreon page, our playtesting updates and any other exciting news!

Firstly for August we have released two games, downloadable here. August is family friendly month so check out our cute new games attached to the August post.
Emotions cars and book shown

We are looking forward to Social Deduction September and are looking at releasing a firm Playtesting favourite “Mystery on the SS Sandbrook” – a game that’s been in development for over 2 years and playtested over 200 times! Download it from the Patreon (for free!) In our September post coming soon.
Two cards shown for the doctor, injure and kill

Playtesting

With the club closed for the summer not much to say!

Other

Interested in a physical copy if any of our upcoming board or card games? Let us know here. Thanks!

Good luck to all those recieving exam results this week!

We’re busy making new fun educational stuff too so check out our TES store too if you are a teacher!

Finally a massive thank you to Paul and everyone else helping us out by joining the Patreon by pledging a dollar or more! Every dollar we get each month helps to provide free resources and keep the tabletop club running as a space for kids to be safe and have fun. Keep up the good work!

Buy Me a Coffee at ko-fi.com

Ideas Bank – Monday 5th June

Here’s some new game ideas to start your week off creatively!

How about…?

A game where one player creates a secret villain base in a volcano, where traps, henchmen and secrets are stored. The second player(s) are agents trying to investigate the island, getting more powerful the more secrets they uncover to attempt take out the villain themself!

A game where players work their way through a wizard academy, starting with basic spells and overcoming termly tests and random situations that give extra spells and items if overcome. Play continues for 5 years (15 rounds) ending in a big boss to overcome at the end. 

Settlers as a board game?

Settlers 2 pc game as a board game?

More farms to feed the mines!

Dominus as a board game!

Dominus pc game

Protect the castle from the invasions!

More next Monday!

Fancy helping our tabletop club survive? Want to receive full games when they are completed for a tiny price? Check out our Patreon page! It really helps to run our club!